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Ordinal Clams - mobile game

The idea of this web3 project is to integrate a Mobile Game with the Ordinals collection. The player is suposed to play with his own unique character (the clams) in different aquatic environments.

The job was to create the concept for the game and, after it was approved, every asset, including backgrounds, floor tiles, characters, mobs, powerups and HUD.

1st lvl - Shallow Waters
2nd lvl - Deep Ocean
3rd lvl - Volcanic Waters

1st lvl - Shallow Waters
2nd lvl - Deep Ocean
3rd lvl - Volcanic Waters

Every lvl will contain different and unique assets.

Every lvl will contain different and unique assets.

Mobs will change depending on the chosen difficulty.

Mobs will change depending on the chosen difficulty.